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Steam colony survival game pirates
Steam colony survival game pirates







steam colony survival game pirates

Note that that custom and default scenarios may also add additional technologies to these lists.įurthermore, new tribes start with a tech level of "Neolithic" while new arrivals begin with a tech level of "Industrial". New tribes begin with a different, and lower tech, set of research projects already completed, as described below. The most significant difference is the starting research and the long term effects on research speed.

steam colony survival game pirates

There are some significant differences between the New Tribe and New Arrivals scenarios.

steam colony survival game pirates

  • New arrivals: Inherited by the "Crashlanded", "Rich Explorer", and "Naked Brutality" default scenarios, and selectable in the scenario editor.
  • New tribes: Inherited by the "Lost Tribe" default scenario, and selectable in the scenario editor.
  • Starting scenarios can be roughly grouped into one of two types, determined by the faction type the player will inherit.









    Steam colony survival game pirates